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Alex Mollard
@AlexMollard

I'm Alex, a game programmer in Melbourne. In my own time I build free, open-source software.

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What your donation pays for

Most of it keeps Ironvellum running. Ironvellum is an Android training tracker that scores what you actually lift: body-scaled strength scores, a 106-technique calisthenics skill tree, and progressive overload that deloads instead of repeating a failed session. It works fully offline, has no ads, no trackers and no paid tier, and your body measurements never leave your phone.

The optional cloud (backups, the allies feed and leaderboards) runs on Supabase and costs about US$25 a month. Every dollar in and out is recorded in a public ledger: COSTS.md. Donations cover hosting first, then build a three-month reserve, and anything beyond that is shown in its own column. There will never be a premium tier. A donation buys the next month of backups for everyone, not features for you.

If you'd rather not rely on my server at all, you can point the app at your own Supabase project from Settings.

Other things I build in the open

  • AetherCore - a Vulkan game engine with an editor-first workflow and hot-reloadable C# gameplay
  • Fly - an audio player with real-time visualisation and spatial audio
  • RenderAlchemy - an OpenGL colour-grading lab with HDR rendering and colour lookup tables
  • EnetPlayGround - a client-server networking sandbox built on ENet
  • CppOdyssey - a free guide to learning C++, from the basics to Vulkan engines

Everything else lives on GitHub and my portfolio at alexmollard.dev. Thanks for reading, and thanks even more if you chip in.

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